I had a recent experience which helped emphasize how important it is to see things within the context of the user's environment. In this instance, I'm speaking of buying a new TV. Our "old" TV had served us well, was a high-def projection model, but with prices falling and screens getting brighter and flatter, I was able to convince the wife it was a fairly cheap midlife crisis purchase after all. But which to buy? Brand and reputation aside, the differentiating factor between sets were size, display type and resolution. If you haven't been pouring over spec sheets lately, the main idea is that there are two display types - Plasma and LCD and two main resolutions 720p and 1080p. For size, I wanted bigger or same as my other model so I wanted 47", 50" or 52". In my usually thorough fashion, I poured over different websites and user opinions and ended up buying the cheapest one that fit the bill... a 47 inch 1080p LCD.
The reality of setting this thing up turned out to be a fairly educational experience, all my time staring at rows of displays at Best Buy or Costco or reading Consumer Reports gave me a vague idea what were some good qualities to look for. But much like talking about what a user wants it didn't prepare me for what the real user experience difference there was between the resolutions and sizes. I really ended up finding out what all the jargon meant only when presented with the device in my own environment. It reminded me of a project where all the developers had 1680x1050 resolution monitors and the users had 1020x800 laptops. It was too tough to get the developers to realize that the way they displayed the app was removing some of the problems like cropping of text, the addition of scrolling to content, and other display problems they just weren't seeing because of their screen size. The solution I presented was to open the application in the specified fixed resolution (1000x780 or so). My point being that if they shared the pain with the users, we could build a better app, but high resolution is hard to give up, and they secretly went back to opening it full screen.
Setting up the TV I was unprepared for how vibrant the colors, and how sharp the picture, especially the high definition picture broadcast here in Chicago. There are definite advantages to higher resolution that 1080p provides (near 2 million pixels), but I noticed that as I moved backward, the screen became 'smaller' and the higher pixel count less noticeable. In all the reviews I had read, they focused mostly on comparing black levels and picture contrast, but never talked about how distance really effects the way you perceive detail, this article at cartonbale.com describes it well. 
As I sat further back I became more and more convinced that a bigger TV was necessary, I just wasn't seeing the benefits, so I traded it in for a lower resolution 720p model at 50" for the same price.
The new model was certainly the right size, but now all I could see was the lack of fine detail, of course as I moved back, it looked fine, even better than before since the TV was noticeably larger. But I couldn't get over the feeling of something missing. A decent relationship with the pythagorean theorem helped (TV's are measured diagonally for some reason) determine mathematically what I was perceiving but couldn't find on spec sheets or by comparing screens next to each other at Best Buy. For purposes of this article I found this calculator will help you out with the math.
The iphone has a great screen - 160 pixels per inch and distance between dots is .15 mm which means it really goes right up to inches from your eye.
Display monitors like the 22 inch that we use on our computer - 90 pixels per inch - distance between dots .28mm - we can determine that closeup viewing within 1 foot looks good.
The first set - 1080p 47" set was 46 pixels per inchand a whopping .54mm between dots, still, closeup viewing even within 5 feet doesn't reveal the gaps.
The 720p 50 inch plasma set was 29 pixels per inch with a chasm of .86 mm between the dots, still, I don't know if it's the dots or the gaps or what, but with this display showing a mere 1 million pixels, it certainly seemed less detailed.
Or to put it more succinctly (courtesy of some forum post found at avsforum.com:
The human eye can resolve 300 dots per inch at 1 foot. The value is linearly scaleable. In other word 30 dots per inch at 10 feet. A 50 inch diagonal tv has a Horizontal width of 50 x .87= 43.5 inches. 1080 displays have 1920 horizontal pixels. 1920/43.5= 44.37 pixels per inch a 720 display would have 1280 /43.5=29.42 pixels per inch. A person with 20:20 vision can only resolve 30 dots per inch at 10 feet. Thus at 10 feet both 720 and 1080 displays should look identical . However as we get closer to the screen the 1080 display would start to look sharper. At about 8 feet the 1080 would really start to shine.
Removing all the picky bits about LCD vs plasma, setup, color temperatures and such, the lesson learned was even with the science involved, the main way to pick a TV is where you are going to put it and watch it. While a little part of me wants to upgrade to the 1080p set at 50inches, the extra money may not be that well spent considering my distance from the screen. So next time you're at the showroom, ask them what their return policy is, trying it at home is the only way to find out.